Green Ronin’s Advanced Player’s Manual contains an Eldritch Weaver class, and while I don’t plan to use this class, the Eldritch Threads look like they’re a pretty good fit for one model of spell casting in Echelon.
This class was based around arcane spells and doesn’t dip much into divine spells. It might be worth expanding on these to pull in some divine spells, especially since I expect to base divine characters around domain powers and divine channelling more than spell casting. In the meantime, I will be updating the domain talents so they include the domain spells for each.
Here are 41 more talents, each providing a number of spells per level (sometimes only one, and in one case none! I’ll want to look into that) and a couple of powers specific to the thread. In future I’ll review those powers (in some cases they can be simplified quite a bit) and possibly expanded (the current pattern shows a lovely gap at the Legendary tier, something should probably go there, especially since there is only one level of spells instead of the two levels seen everywhere else).
In the meantime, spell casters can now learn spells.
And the magic point formula was probably way too stingy. I looked up the table from the Expanded Psionics Handbook, where I got this idea in the first place, and the totals are way too low.
magic points = (level + caster training bonus + WillModifier) * tier.